Biophony is an iPhone app by Dylan Cantor (“I”, “me”): a spatial-audio instrument you walk through. This policy explains what the app does with your data. The short answer is nothing leaves your phone.
The short version
- Biophony collects no data. Nothing is sent to me or to anyone else.
- The camera is used only on your iPhone, for AR tracking. Nothing is recorded, saved or transmitted.
- The app does not use the microphone and does not record audio.
- There are no accounts, ads, analytics or third-party SDKs, and the app makes no network requests.
What the app uses and why
Camera. Biophony uses your iPhone’s camera only for augmented-reality tracking (Apple ARKit), so the creatures you place stay fixed in your room while you walk among them. Camera images are processed on your device in real time and are never recorded, saved or transmitted.
Audio. Biophony plays sound through your headphones. All of it is synthesized on your phone. It does not use the microphone and does not record anything.
On your device only. The app stores one setting on your phone: whether you have seen the introduction. It never leaves your phone and is deleted when you delete the app. The creatures you place are not saved after you leave the app.
Links in the credits. The credits page links to the field recordings the voices were measured from. Tapping one opens it in your browser, outside the app.
Children
Biophony is suitable for all ages and collects no data from anyone, including children under 13.
Changes
If this policy changes, the new version will be posted here with a new date. If a future version of Biophony starts collecting any data, the policy will say so before that version is released.
Contact
Questions: [email protected]